Once you have your files up in the cloud, you're done with the PS3.
Now it's time to switch over to the PlayStation 4. Fire up the console and hit the PlayStation Now app to choose which game you want to play. Once you have a PS3 game up and running on the PS4, you'll need to play around in the menus a bit to get the save file onto your current console. Press the Home button on the DualShock 4 controller to pull up the PlayStation Now menu and navigate over to Display PS Now XMB Menu. Here you'll see the familiar Saved Data Utility (PS3) option, so tap X and enter.Įssentially, it's a compact version of the familiar PS3 menu, and it holds the key to pulling your old save into the PlayStation Now game. It'll have you quit the game, so go ahead and agree to that. Enter the Online Storage folder that appears next, and you'll find the complete listing of all the files you sent up to the cloud.
The code is open source and there is absolute transparency on which information are sent.From here, it's just a matter of pressing triangle on a game, selecting Copy, and waiting the second or two it takes for each file to download. When not anonymous, a cookie will be send which represents a totally random number generated the very first time you open the Save Editor. You can also choose to send those reports anonymously. By knowing which games are modified the most, I can take knowledge of it and target them to add new editing features.
The application will have full access to the file you will open by using “File\Open” in order to be able to modify your save game data and it will send the version of the save editor to provide customized messages at the home page to suggest what changes you will find in an eventual new version of this tool.įew information such as name of the operating system, name of the game you choose to access to and crash reports will be send for diagnostic purpose and to improve the save editing functionalities. If you have more doubts about the GPL license, have a read to the following links:
In short, that means that for every change you made or code that you take from here, you need to make it open source somewhere, adding the original copyright statement and specify where the original code has been taken. The code itself, the interface and the codes inside it are protected by GPL 3.0 license, unless specified differently in the root of a specific folder. All the sponsors / donators who contributed so far.Luseu to have provided the majority of Final Fantasy VII Remake offsets.Silvercam for the list of gummiship inventory items for Kingdom Hearts III.TALESIOFIFREAK for the ability list and DLC inventory for Kingdom Hearts III.13th Vessel to have found the complete story flags list for Kingdom Hearts III.Sonicshadowsilver2 for the early findings of story flags and records offsets for Kingdom Hearts III.Troopah to provide the icons used in the very first version of the editor.Skiller for the multiple offsets and values for Persona 5 / Royal and the tips for fix a Kingdom Hearts III checksum and decrypt the 1.5+2.5 ReMIX PC encrypted header.
This software is free and open-source, and every contribution is more than welcome! Contribution Contribute to make it better
Please refer to this guide to know how to decrypt your save. You need to decrypt your save before opening it with Kingdom Save Editor. If you feel that the editor helped you in some way or you would like to support it, you can consider to donate me. *download count does not include downloads from the Microsoft Store. View the Project on GitHub Xeeynamo/KingdomSaveEditor